Personally, I always ensure I talk to everybody, and there's a lot of people to talk to. It's very funny too, the friendly characters have tons of humorous speech, I don't know if it's the English translation which is especially good or if the Japanese writer was such a joker, but it's a real pleasure to read. Even the style of the menu is brilliant: the colors of the episodes selection screen, the text box, the screen display, the map, it's all neat, colorful and, once again, original. It's also a visual blast, though not as detailed as some other GameCube games, Mario's adventure is clear, shiny, sunny, fresh, beautiful ! The character design is very original, none of the enemies (Cataquacks, the smalls guys in spotted pants.) or friends (Pianta, Noki.) look like someone seen in another game before. plus all the different uses and effects of the water pump, all the twists and weird platorms of the classic levels. These few common points of the gameplay mechanics are little compared to the amount of original ideas you could just write a review with nothing else but telling one by one all the unique ideas: the electric goo of the Shadow Manta Ray, the dune buds, the sand bird, the teeth of the eel, the hidden passages in the wall, the secrets of the hotel, eliminating the enemies by filling them with water, the red coins and the fishes (in two different ways, err, difficult to explain, just play it !), etc, etc. True, there are some elements from Mario 64, like gathering the red coins or racing Il Piantissimo. There's no freedom at all in Rare's title, you just do the things in the order the idea of doing something out of the way doesn't even come to your mind. That's why in my opinion Mario Sunshine is so much better than Starfox Adventures. For instance, instead of chasing Shadow Mario when you have to, you can see other interesting things in the level. There's lot of freedom in Mario Sunshine, you can just enjoy yourself running and jumping around or explore and try different things. For my part and as an example, I haven't finished all the levels yet although I collected around 200 blue coins and found several stars (100 for now). You can complete the game fully or not, whether you go hunting for the 120 Shines or not, and basically you can play it in the order you want. It gives a great diversity, so do the multiple tasks (finish an episode, find the secret stars, find the blue coins, find 100 coins.). ![]() Mainly, there are two types of action, free-roaming 3D with the water pump, and old-school 3D platform without the pump. He will also meet his friend Yoshi, this good ol' green dino, who can help him for some tough jumping sequences. Mario uses a water pump to wash the goo, it also turns into a jet pack for flying and, later in the game, into a turbo and a rocket. A strange impersonator called Shadow Mario is covering the isle with some magic painting which makes people and things disappear in it. ![]() In this new adventure, Mario has to clean up Delphino island from mischief. Super Mario Sunshine is not perfect and maybe the fun wears out a bit faster than in the past Mario, because the quest for the 120 stars becomes tedious near the end mostly due to the blue coins, but it has some huge qualities one of them is that the fun revives itself very quickly and easily when you start playing again it's always hard to put the controler down once you grabbed it. Nintendo didn't choose to keep and to change what we expected that's perhaps why some people complain and why we often hear contradictory comments like "it's less good than Mario 64 / it's like Mario 64". ![]() In Mario Sunshine, Nintendo came up with new ideas, new characters and new ways to play, along with a few conservative elements from the Mario series and the N64 version especially, to make the player feels comfortable. The truth is that Mario Sunshine is an excellent and challenging game, shining with originality and creativity more than Mario 64 which mostly adapted to 3D the classic 2D universe. But for some people, Super Mario Sunshine, it's just: "the camera sucks", "it's too much like Mario 64", "it's not as good as Mario 64", "I think this is badly done (because I'm lame at it)".
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